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Adrien Thierry
Adrien Thierry
Principal modeler @ Cloud Chamber
Montréal , Canada

Summary

I started working in the video game industry in 2008 as environment artist at Ubisoft Paris and after that I joined Arkane Studios in 2010 and then Cloud Chamber in 2021.

Skills

3D ModelingDigital SculptingEnvironment ModelingTexturingPBR TexturingTexture Bakingprops

Software proficiency

Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
ZBrush
ZBrush

Productions

    • Video Game
      Deathloop
    • Year
      2021
    • Role
      environment artist
    • Company
      Arkane Studios
    • Video Game
      Wolfenstein Youngblood
    • Year
      2019
    • Role
      environment artist
    • Company
      Arkane Studios / Machine Games
    • Video Game
      Wolfenstein II: The new Colossus
    • Year
      2017
    • Role
      additional environment artist
    • Company
      Arkane Studios / Machine Games
    • Video Game
      Death of the Outsider
    • Year
      2017
    • Role
      environment artist
    • Company
      Arkane Studios
    • Video Game
      Dishonored 2
    • Year
      2016
    • Role
      environment artist
    • Company
      Arkane Studios
    • Video Game
      Brigmore Witches DLC
    • Year
      2013
    • Role
      environment artist
    • Company
      Arkane Studios
    • Video Game
      Knife of dunwall DLC
    • Year
      2013
    • Role
      environment artist
    • Company
      Arkane Studios
    • Video Game
      Skyrim Dragonborn
    • Year
      2012
    • Role
      additional environment artist
    • Company
      Arkane Studios / Bethesda Game Studios
    • Video Game
      Dishonored
    • Year
      2012
    • Role
      environment artist
    • Company
      Arkane Studios
    • Video Game
      Ghost Recon Future Soldier
    • Year
      2012
    • Role
      Environment Artist
    • Company
      Ubisoft